by Project Solomon Team | Jan 21, 2025 | Uncategorized
To experience Keno no down load try a way of being able to access the game via the internet an internet-based gambling enterprises. Consequently players can take advantage of the game wherever he is, if they provides an appropriate web connection. Keno no download try...
by Project Solomon Team | Jan 21, 2025 | Uncategorized
článkyKasino jozz: Casiny uvítací bonusyJak procházet pobídky pro provozování hazardních her a techniky?Držení video automatuSdílejte tento článek Hazardní hráči, kteří chtějí vydělat peníze na jeho hazardním profilu prostřednictvím Zimpleru, mohou začít využívat...
by Project Solomon Team | Jan 21, 2025 | Uncategorized
СтатииДжао Кай Джин Бао 2: trinocasino казино мобилноПо-добри казина, които предлагат игри на Playtech:Спечелете 11 безплатни завъртания Добавен бонус, 100% до €$двеста Добавен бонусНасладете се на наградата!Мнение за позицията на Джао Кай Джин Бао Ние сме наистина...
by Project Solomon Team | Jan 21, 2025 | Uncategorized
Iedere maal mits een kansspeler appreciëren een jackpot kasteel speelt, gaat eentje deel vanuit het aanwending akelig u jackpo inschatten. Je kunt gelijk veel jackpo slots voor zonder beproeven, echter niet allemaal. Optreden over reserve bonusgeld bedragen altijd...
by Project Solomon Team | Jan 21, 2025 | Uncategorized
BlogsKeno Incentives and you can Advertisements – casino Pearl HarborOffshore Compared to. Domestic Alive Agent Gambling enterprisesHow to Create Online Alive Gambling enterprises in the MichiganDiscover the quantity of keno games you’ll enjoy Online casinos...
by Project Solomon Team | Jan 21, 2025 | Uncategorized
BlogsSelect the Correct Local casino to play Robo Crush – Unibet casino onlineSolitaire Smash: Perfect for PayPal pagesTop Online casino Incentives robo break slot machine and you can Campaigns 2024 In the event the game is actually revealed, bettors is actually...
by Project Solomon Team | Jan 21, 2025 | Uncategorized
ContentApp draftkings | Lso are Open MembershipIn the Kwiff Have been Strengthening A new And you will Premium Gambling Experience One Thats Large, Greatest And more AmusingFrost Hockey Playing Inside CanadaFee Actions Approved By the Mr Q Local casino Even though...
by Project Solomon Team | Jan 20, 2025 | Uncategorized
ArticlesRegal RevolvesWhat’s Cleopatra Gold Slot machine game Totally free Gamble?Cleopatra Gold and other Versions When three or higher Sphinx icons show up on the five reels, it leads to the benefit bullet, offering professionals the ability to victory big...
by Project Solomon Team | Jan 20, 2025 | Uncategorized
ArticlesJust how do Participants Claim a hundred Free Spins No-deposit Bonuses?Common BonusesBetXLarge Local casino – a hundred Revolves & €350 ExtraNo Wagering Requirements Incentive Spins The ball player with his buddy get a free of charge award, of 100...
by Project Solomon Team | Jan 20, 2025 | 1
1win зеркало рабочее для входа на официальный сайт 1вин “1win зеркало рабочее для входа на официальный сайт 1вин”, ВходРегистрация Промокод Copied 1win зеркало официального сайта рабочее на сегодня Букмекерская контора 1Win – это прогрессивная компания,...
/**
* Observe how the user enters content into the comment form in order to determine whether it's a bot or not.
*
* Note that no actual input is being saved here, only counts and timings between events.
*/
( function() {
// Passive event listeners are guaranteed to never call e.preventDefault(),
// but they're not supported in all browsers. Use this feature detection
// to determine whether they're available for use.
var supportsPassive = false;
try {
var opts = Object.defineProperty( {}, 'passive', {
get : function() {
supportsPassive = true;
}
} );
window.addEventListener( 'testPassive', null, opts );
window.removeEventListener( 'testPassive', null, opts );
} catch ( e ) {}
function init() {
var input_begin = '';
var keydowns = {};
var lastKeyup = null;
var lastKeydown = null;
var keypresses = [];
var modifierKeys = [];
var correctionKeys = [];
var lastMouseup = null;
var lastMousedown = null;
var mouseclicks = [];
var mousemoveTimer = null;
var lastMousemoveX = null;
var lastMousemoveY = null;
var mousemoveStart = null;
var mousemoves = [];
var touchmoveCountTimer = null;
var touchmoveCount = 0;
var lastTouchEnd = null;
var lastTouchStart = null;
var touchEvents = [];
var scrollCountTimer = null;
var scrollCount = 0;
var correctionKeyCodes = [ 'Backspace', 'Delete', 'ArrowUp', 'ArrowDown', 'ArrowLeft', 'ArrowRight', 'Home', 'End', 'PageUp', 'PageDown' ];
var modifierKeyCodes = [ 'Shift', 'CapsLock' ];
var forms = document.querySelectorAll( 'form[method=post]' );
for ( var i = 0; i < forms.length; i++ ) {
var form = forms[i];
var formAction = form.getAttribute( 'action' );
// Ignore forms that POST directly to other domains; these could be things like payment forms.
if ( formAction ) {
// Check that the form is posting to an external URL, not a path.
if ( formAction.indexOf( 'http://' ) == 0 || formAction.indexOf( 'https://' ) == 0 ) {
if ( formAction.indexOf( 'http://' + window.location.hostname + '/' ) != 0 && formAction.indexOf( 'https://' + window.location.hostname + '/' ) != 0 ) {
continue;
}
}
}
form.addEventListener( 'submit', function () {
var ak_bkp = prepare_timestamp_array_for_request( keypresses );
var ak_bmc = prepare_timestamp_array_for_request( mouseclicks );
var ak_bte = prepare_timestamp_array_for_request( touchEvents );
var ak_bmm = prepare_timestamp_array_for_request( mousemoves );
var input_fields = {
// When did the user begin entering any input?
'ak_bib': input_begin,
// When was the form submitted?
'ak_bfs': Date.now(),
// How many keypresses did they make?
'ak_bkpc': keypresses.length,
// How quickly did they press a sample of keys, and how long between them?
'ak_bkp': ak_bkp,
// How quickly did they click the mouse, and how long between clicks?
'ak_bmc': ak_bmc,
// How many mouseclicks did they make?
'ak_bmcc': mouseclicks.length,
// When did they press modifier keys (like Shift or Capslock)?
'ak_bmk': modifierKeys.join( ';' ),
// When did they correct themselves? e.g., press Backspace, or use the arrow keys to move the cursor back
'ak_bck': correctionKeys.join( ';' ),
// How many times did they move the mouse?
'ak_bmmc': mousemoves.length,
// How many times did they move around using a touchscreen?
'ak_btmc': touchmoveCount,
// How many times did they scroll?
'ak_bsc': scrollCount,
// How quickly did they perform touch events, and how long between them?
'ak_bte': ak_bte,
// How many touch events were there?
'ak_btec' : touchEvents.length,
// How quickly did they move the mouse, and how long between moves?
'ak_bmm' : ak_bmm
};
for ( var field_name in input_fields ) {
var field = document.createElement( 'input' );
field.setAttribute( 'type', 'hidden' );
field.setAttribute( 'name', field_name );
field.setAttribute( 'value', input_fields[ field_name ] );
this.appendChild( field );
}
}, supportsPassive ? { passive: true } : false );
form.addEventListener( 'keydown', function ( e ) {
// If you hold a key down, some browsers send multiple keydown events in a row.
// Ignore any keydown events for a key that hasn't come back up yet.
if ( e.key in keydowns ) {
return;
}
var keydownTime = ( new Date() ).getTime();
keydowns[ e.key ] = [ keydownTime ];
if ( ! input_begin ) {
input_begin = keydownTime;
}
// In some situations, we don't want to record an interval since the last keypress -- for example,
// on the first keypress, or on a keypress after focus has changed to another element. Normally,
// we want to record the time between the last keyup and this keydown. But if they press a
// key while already pressing a key, we want to record the time between the two keydowns.
var lastKeyEvent = Math.max( lastKeydown, lastKeyup );
if ( lastKeyEvent ) {
keydowns[ e.key ].push( keydownTime - lastKeyEvent );
}
lastKeydown = keydownTime;
}, supportsPassive ? { passive: true } : false );
form.addEventListener( 'keyup', function ( e ) {
if ( ! ( e.key in keydowns ) ) {
// This key was pressed before this script was loaded, or a mouseclick happened during the keypress, or...
return;
}
var keyupTime = ( new Date() ).getTime();
if ( 'TEXTAREA' === e.target.nodeName || 'INPUT' === e.target.nodeName ) {
if ( -1 !== modifierKeyCodes.indexOf( e.key ) ) {
modifierKeys.push( keypresses.length - 1 );
} else if ( -1 !== correctionKeyCodes.indexOf( e.key ) ) {
correctionKeys.push( keypresses.length - 1 );
} else {
// ^ Don't record timings for keys like Shift or backspace, since they
// typically get held down for longer than regular typing.
var keydownTime = keydowns[ e.key ][0];
var keypress = [];
// Keypress duration.
keypress.push( keyupTime - keydownTime );
// Amount of time between this keypress and the previous keypress.
if ( keydowns[ e.key ].length > 1 ) {
keypress.push( keydowns[ e.key ][1] );
}
keypresses.push( keypress );
}
}
delete keydowns[ e.key ];
lastKeyup = keyupTime;
}, supportsPassive ? { passive: true } : false );
form.addEventListener( "focusin", function ( e ) {
lastKeydown = null;
lastKeyup = null;
keydowns = {};
}, supportsPassive ? { passive: true } : false );
form.addEventListener( "focusout", function ( e ) {
lastKeydown = null;
lastKeyup = null;
keydowns = {};
}, supportsPassive ? { passive: true } : false );
}
document.addEventListener( 'mousedown', function ( e ) {
lastMousedown = ( new Date() ).getTime();
}, supportsPassive ? { passive: true } : false );
document.addEventListener( 'mouseup', function ( e ) {
if ( ! lastMousedown ) {
// If the mousedown happened before this script was loaded, but the mouseup happened after...
return;
}
var now = ( new Date() ).getTime();
var mouseclick = [];
mouseclick.push( now - lastMousedown );
if ( lastMouseup ) {
mouseclick.push( lastMousedown - lastMouseup );
}
mouseclicks.push( mouseclick );
lastMouseup = now;
// If the mouse has been clicked, don't record this time as an interval between keypresses.
lastKeydown = null;
lastKeyup = null;
keydowns = {};
}, supportsPassive ? { passive: true } : false );
document.addEventListener( 'mousemove', function ( e ) {
if ( mousemoveTimer ) {
clearTimeout( mousemoveTimer );
mousemoveTimer = null;
}
else {
mousemoveStart = ( new Date() ).getTime();
lastMousemoveX = e.offsetX;
lastMousemoveY = e.offsetY;
}
mousemoveTimer = setTimeout( function ( theEvent, originalMousemoveStart ) {
var now = ( new Date() ).getTime() - 500; // To account for the timer delay.
var mousemove = [];
mousemove.push( now - originalMousemoveStart );
mousemove.push(
Math.round(
Math.sqrt(
Math.pow( theEvent.offsetX - lastMousemoveX, 2 ) +
Math.pow( theEvent.offsetY - lastMousemoveY, 2 )
)
)
);
if ( mousemove[1] > 0 ) {
// If there was no measurable distance, then it wasn't really a move.
mousemoves.push( mousemove );
}
mousemoveStart = null;
mousemoveTimer = null;
}, 500, e, mousemoveStart );
}, supportsPassive ? { passive: true } : false );
document.addEventListener( 'touchmove', function ( e ) {
if ( touchmoveCountTimer ) {
clearTimeout( touchmoveCountTimer );
}
touchmoveCountTimer = setTimeout( function () {
touchmoveCount++;
}, 500 );
}, supportsPassive ? { passive: true } : false );
document.addEventListener( 'touchstart', function ( e ) {
lastTouchStart = ( new Date() ).getTime();
}, supportsPassive ? { passive: true } : false );
document.addEventListener( 'touchend', function ( e ) {
if ( ! lastTouchStart ) {
// If the touchstart happened before this script was loaded, but the touchend happened after...
return;
}
var now = ( new Date() ).getTime();
var touchEvent = [];
touchEvent.push( now - lastTouchStart );
if ( lastTouchEnd ) {
touchEvent.push( lastTouchStart - lastTouchEnd );
}
touchEvents.push( touchEvent );
lastTouchEnd = now;
// Don't record this time as an interval between keypresses.
lastKeydown = null;
lastKeyup = null;
keydowns = {};
}, supportsPassive ? { passive: true } : false );
document.addEventListener( 'scroll', function ( e ) {
if ( scrollCountTimer ) {
clearTimeout( scrollCountTimer );
}
scrollCountTimer = setTimeout( function () {
scrollCount++;
}, 500 );
}, supportsPassive ? { passive: true } : false );
}
/**
* For the timestamp data that is collected, don't send more than `limit` data points in the request.
* Choose a random slice and send those.
*/
function prepare_timestamp_array_for_request( a, limit ) {
if ( ! limit ) {
limit = 100;
}
var rv = '';
if ( a.length > 0 ) {
var random_starting_point = Math.max( 0, Math.floor( Math.random() * a.length - limit ) );
for ( var i = 0; i < limit && i < a.length; i++ ) {
rv += a[ random_starting_point + i ][0];
if ( a[ random_starting_point + i ].length >= 2 ) {
rv += "," + a[ random_starting_point + i ][1];
}
rv += ";";
}
}
return rv;
}
if ( document.readyState !== 'loading' ) {
init();
} else {
document.addEventListener( 'DOMContentLoaded', init );
}
})();